Image used with permission by copyright holderĬoins earned from achievements funnel into the game’s bizarrely entertaining crew management mode. Those direct players to hit certain goals, like getting a certain score on a playlist, giving more motivation to play beyond score chasing. The game features achievements, which reward coins for completing different challenges. Story mode and Play-o-pedia (which lets players simply play a specific microgame over and over) serve as the game’s main hook, but they’re part of a larger ecosystem. What’s most surprising, though, is how well Get It Together! links all of its little systems and modes together. While the microgames aren’t always the series’ most brilliant creations (save for the Nintendo-themed one, which features a hilarious cameo from Fire Emblem: Three House’s tea times), they become especially addictive when played in a high-stakes, high-speed gauntlet. Players can dive into microgame playlists and try to complete as many as possible before losing four lives. There’s a quick, but enjoyable two-and-a-half-hour story mode to complete (which seems short, but is on par with previous WarioWare games), but the real fun comes from high score chasing after. While its core gimmick doesn’t quite work, the game is still a delightful oddity. Why would I select him over Ashley, who flies freely while shooting projectiles in every direction? The game never gives a good answer to that question, making certain characters feel entirely obsolete. Characters like Pyoro, who shoots his tongue out at a diagonal angle to attack, are difficult to use and don’t have any real advantages. ![]() Get It Together! often asks players to assemble a small team of characters to tackle any given playlist, but there are certain characters that I never even think about using. With someone like 16-Volt, a stationary character who needs to throw a projectile at a ring in order to move, that same game is a complete struggle. With a character like Wario, it’s as simple as flying past some icons to find the right one. One minigame has players searching for a cell phone signal. ![]() ones who can only move by grabbing moving rings. That’s especially notable when it comes to characters who can freely fly around vs. More often, I’d find myself butting up against objectives my character was objectively worse than others at. The ability premise works best when players can accidentally stumble on little aha moments like that. Instead, I found that I could use Penny, who has a water gun, to simply fill its mouth without interacting with its tongue at all. One microgame asks players to push a dog’s tongue up so it can swallow water from a dripping faucet. Sometimes I’d stumble onto a surprising solution that made me feel like a mad genius who had broken the game. Image used with permission by copyright holder Every microgame is designed so that any character can complete it, though players may need to think outside the box in some situations. Meanwhile, 9-Volt only skateboards back and forth, shooting a projectile straight up. Wario can freely move across the screen and shoulder tackle obstacles. The main difference this time around - and it’s a big one - is that the game features multiple characters, each of which has their own special playstyle. Games end in mere seconds, making it a constant barrage of absurd punchlines. ![]() The joy of WarioWare is that it doesn’t give players more than a second to process its bizarre visual gags. One minute you’re squeezing ketchup over a plate of spaghetti, the next you’re putting out fires by tilting a peeing cherub statue to the right angle. It’s a fast-paced collection of minigame gauntlets where players have to complete bite-sized challenges in rapid succession. Structurally, WarioWare: Get It Together! is something of a return to form after the Wii U’s baffling Game & Wario. ![]() Though it’s hard to ignore how much of a missed opportunity it is too, as it trades in enthusiastic control experiments for a strangely down to Earth character-swapping gimmick. WarioWare: Get It Together! is a welcome return for one of Nintendo’s most joyfully weird series, bringing some light portable entertainment to Nintendo Switch games. WarioWare: Get It Together! coming this year with two-player co-op
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